New Forum Posts [more] | | by greedo [Mar. 9th 4:40pm]Hi guys,
Didn't want to clog the yahoo group postings again, but was wondering if anybody would mind lending me a 600 pt army to play tomorrow night. I have the week off so painting, and gaming. As usual I'm still painting my Carths, but would be cool with whoever if there is an army available.
I figured 600 would be good since I am a bit slower and would be able to really grasp a game from start to finish. Hope that isn't too boring 
Is there a specific forum for this or is the yahoo group better? Still unsure which forum to use.
Cheers,
Chris | | | by ghost11 [Mar. 9th 1:15pm] Who has what minis and vehicles available, so we can plan scenarios?
I now have:
* US Airborne platoon incl mortar & 57mm (6-pdr) gun
* British Airborne platoon w 2 or 3 PIAT teams + Vickers
- waiting on recce jeeps from Warlord
* German FJ platoon w/Mortar
armor:
* 3 Shermans, 1 M5 Halftrack, Jeep
* 2 Tigers, 1 Panther, 2 sdkfz/251, 1 (early) Pz IV | | | by seolfur [Mar. 9th 11:55am] Come on down for some fantasy action i'll be waiting till 7 again hope to see ya there!! | | | by SlaveOne [Mar. 8th 11:56am]Heed Master Mace Wyn Du's words!
For my wrath, once tasted. Foes are found wanting... eh... more garlic with a splash of paprika in most cases.  | | | by wyndhamr [Mar. 8th 10:36am]
Yea, they gonna be X-Germans once Damon's troops get done wit dem! | View Forum |
New Product Arrivals [more]
[PZO9217] - Pathfinder Chronicles: Guide to the River Kingdoms
Description:
Thieves, brigands, deposed princes, and the truly desperate inhabitants of the Pathfinder Chronicles campaign setting flock to the River Kingdoms, a motley collection of tiny enclaves whose rulers command only so far as their brute strength and mercenary armies can carve out for them. This comprehensive guidebook presents the first-ever extensive overview of this treacherous land, where any man can become a king so long as he keeps his hand on his sword and his back free of daggers. More than a dozen rogue kingdoms come alive with lavish illustrations and detailed maps in this first look at the setting for the next Pathfinder Adventure Path: Kingmaker!
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Pathfinder Chronicles: Guide to the River Kingdoms ($19.99)
In Stock [reserve]
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[PZO9030] - Pathfinder Adventure Path #30: The Twice-Damned Prince (Council of Thieves 6 of 6) (PRPG)
Description:
Chapter 6: "The Twice-Damned Prince"
by Brian Cortijo
The city of Westcrown is perched on the edge of chaos, its nobility cowering and the city guard in turmoil as the Council of Thieves, now in the control of ambitious and dangerous new leaders, makes its bid for control. News of the disorder in the city has reached the Chelish capital city, and an armed force is said to be gathering to come down to bring order—if the player characters can't defeat the Council of Thieves and restore order before the Chelish General and his troops arrive, riots will be the least of their problems. Of course, more than mere thieves work for the age-old Council—for undead and devils and worse stand between the heroes of Westcrown and a brighter future.
A Pathfinder Roleplaying Game adventure for character levels 12–14. The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
This adventure brings to a close the Council of Thieves Adventure Path, and puts the fate of the city of Westcrown squarely upon the PCs' shoulders. If they are able to quell the riots and stop the Council of Thieves from seizing control in time, they may just be able to prove to Cheliax's diabolical government that Westcrown is indeed in good hands—but if they fail, a new and oppressive age of martial law will dawn!
With support articles, five new monsters in the Pathfinder Bestiary, and the final installment of best-selling author Dave Gross’ Pathfinder Journal fiction, this volume ends the Council of Thieves Adventure Path with a bang!
Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
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Pathfinder Adventure Path #30: The Twice-Damned Prince (Council of Thieves 6 of 6) (PRPG) ($19.99)
In Stock [reserve]
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[PZO4024] - GameMastery Map Pack: Lairs
Description:
GameMastery Map Pack: Lairs contains 18 full-color 5 x 8-inch map tiles, stunningly crafted by cartographer Corey Macourek, that combine to form a variety of monster lairs and beast habitats.
Locations include:
Cavern Lair
Villain Secret Lair
Urban Lair
Wilderness Lair
Ruined Lair
For use with all tabletop roleplaying and miniatures games and usable by experienced GMs and novices alike, this product fits perfectly into any Game Master’s arsenal.
Good GMs can never have too many maps at their disposal, and Paizo’s GameMastery Map Packs provide high-quality gridded maps for use with both RPGs and miniatures games.
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GameMastery Map Pack: Lairs ($12.99)
In Stock [reserve]
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[PZO9523] - Pathfinder Module: Realm of the Fellnight Queen (PFRPG)
Description:
A wilderness adventure for 7th-level Pathfinder Roleplaying Game characters.
When a bitter gnome falls on hard times and succumbs to the humiliating condition known as the Bleaching, he looks to forbidden magic for answers to his plight, only to unwittingly release a sinister race of cruel fey imprisoned ages ago in the mysterious First World. Their hateful queen, Rhoswen, now turns her gaze upon the forest town of Bellis, weaving a cloying mist among the trees and snaring all in a deadly dimension of madness and horror. Can the player characters brave the eldritch mist and stop the queen before she permanently makes Bellis part of her domain?
This adventure includes details on the town of Bellis, the surrounding mist-shrouded woodland, and a portion of the shadowy First World that has long imprisoned the sinister queen. The PCs must track down the cause of the mist that is slowly drawing Bellis into the fey realm, rally the good creatures of the forest to defeat the queen’s army, and ultimately storm her palace to save the town and once more imprison the Fellnight Queen.
Written by Neil Spicer, the winner of Paizo’s RPG Superstar™ 2009 contest.
Pathfinder Modules are 32-page, high-quality, full-color, adventures using the Open Game License to work with both the Pathfinder Roleplaying Game and the standard 3.5 fantasy RPG rules set. All Pathfinder Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.
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Pathfinder Module: Realm of the Fellnight Queen (PFRPG) ($13.99)
In Stock [reserve]
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[PIP1025] - Forces of Warmachine: Khador (SC)
Description:
For the Empress and the Motherland
In the cold north of western Immoren lies the mighty Khadoran Empire, whose massive military epitomizes the national ideals of strength and resilience. Legions of Winter Guard march at the call of the empress, bent on conquest of the entire Iron Kingdoms. Led by powerful warcasters as unrelenting as the Khadoran winter and backed by elite soldiers such as the disciplined Iron Fang Pikemen and the imposing Man-O-War troopers who stride into battle in great steam-powered suits of armor, the army of Khador is ready to crush all who stand against them.
Lead the Empire’s conquest with Forces of WARMACHINE: Khador, featuring:
• Complete faction rules and profiles for using all current Khador models in WARMACHINE Mk II.
• New troops to bring to the fight, plus the all-new warcaster Kommander Strakhov.
• An in-depth look at the history and structure of Khador’s military.
• A painting and modeling guide to help you ready your forces for battle.
• Khador Theme Force lists and rules, which allow you to create armies based on specialized forces from the Khadoran Empire.
Available in softcover (PIP 1025) and hardcover (PIP 1026).
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Forces of Warmachine: Khador (SC) ($34.99)
In Stock [reserve]
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[PIP1026] - Forces of Warmachine: Khador (HC)
Description:
For the Empress and the Motherland
In the cold north of western Immoren lies the mighty Khadoran Empire, whose massive military epitomizes the national ideals of strength and resilience. Legions of Winter Guard march at the call of the empress, bent on conquest of the entire Iron Kingdoms. Led by powerful warcasters as unrelenting as the Khadoran winter and backed by elite soldiers such as the disciplined Iron Fang Pikemen and the imposing Man-O-War troopers who stride into battle in great steam-powered suits of armor, the army of Khador is ready to crush all who stand against them.
Lead the Empire’s conquest with Forces of WARMACHINE: Khador, featuring:
• Complete faction rules and profiles for using all current Khador models in WARMACHINE Mk II.
• New troops to bring to the fight, plus the all-new warcaster Kommander Strakhov.
• An in-depth look at the history and structure of Khador’s military.
• A painting and modeling guide to help you ready your forces for battle.
• Khador Theme Force lists and rules, which allow you to create armies based on specialized forces from the Khadoran Empire.
Available in softcover (PIP 1025) and hardcover (PIP 1026).
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Forces of Warmachine: Khador (HC) ($44.99)
In Stock [reserve]
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[PIP31064] - Warmachine Cygnar: Cygnar Trencher Commandos (10 models)
Description:
Forged during years of warfare in some of the most brutal fighting in all the Iron Kingdoms, the toughest soldiers of the Trenchers are singled out for special training. These commandos must master a variety of skills that include camouflage and covert unit coordination in addition to the deadly knife fighting techniques that are their trademark. In battle they crawl to the very edge of no man’s land to silently neutralize enemy scouts and snipers and disappear back into the woods without a trace. Trencher Commandos come in a box. A player may field two Trencher Commando units for each warcaster in a Cygnar army.
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Warmachine Cygnar: Cygnar Trencher Commandos (10 models) ($49.99)
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[PIP33066] - Warmachine: Khador Warcaster Kommander Strakhov
Description:
Few soldiers are as hated and feared by the Motherland’s enemies as Kommander Viktor Strakhov. Strakhov takes pride in the fact that he has never refused a mission, no matter how dangerous. Although he prefers to rely on his physical superiority, his potent arcane abilities have been refined to aid him in the shock assaults in which he excels. Strakhov and his ’jacks launch brutal strikes against enemy positions, slaughtering the enemy before they can react. With each engagement, Strakhov changes the face of warfare in the Iron Kingdoms to match his vision of bloody excellence. Kommander Strakhov comes in a blister. A player may field one Kommander Strakhov in a Khador army.
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Warmachine: Khador Warcaster Kommander Strakhov ($9.99)
In Stock [reserve]
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[PIP41076] - Warmachine: Mercenary Taryn di la Rovissi
Description:
Not every gun mage of the Order of the Amethyst Rose fights for the Llaelese Resistance. Taryn di la Rovissi remembers well the failings that led to her nation’s occupation. The loss of her country freed her from any lingering patriotism. Taryn is one of the most deadly practitioners of the gun mage art in the Iron Kingdoms—an art for which she requires payment. She hates the Khadorans but also has no love for the Resistance beyond their ability to pay in good coin. Taryn di la Rovissi comes in a blister. A player may field one Taryn di la Rovissi in a Mercenary or faction army.
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Warmachine: Mercenary Taryn di la Rovissi ($9.99)
In Stock [reserve]
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[BEZBEER] - Ted Alspach's Beer & Pretzels
Description:
Let’s say you‘re hanging out with friends and want to play something fun and light. Agricola? No, it's a bit too heavy and the whole farming thing is way too laden with innappropriate farm animal jokes. Twister? No, and certainly not if "Hairy Susan" is going to be playing...yuck. In fact, most games just won't fit the bill. But Beer & Pretzels will, for no other reason than it sounds like it might be a beer & pretzels kind of game. You're probably thinking to yourself, "gee, what a coincidence."
Beer & Pretzels lets you throw coasters and get money for doing it. How cool is that? Pretzel coasters give you money based on the type of pretzel. Beer coasters double your money. And Napkins clean up the mess by covering up other players’ Beer and Pretzel coasters. It's fun, it's fast, and oddly compelling to the point where the Betty Ford Center has already set up a new wing to treat the masses who will become Beer & Pretzels addicts after the game is released this fall.
Game Contents: Enough Beer coasters, Pretzel coasters and Napkins for up to five players. And these are real coasters too, so they can double as a place to put your drinks without even impacting gameplay all that much. Dozens and dozens of $5 and $1 coins (in fact, you’re making a ton of money just by buying the game), and a high tech Boundary Line, erm, string. And really easy rules. We could have put the rules right here, they’re that short and easy, but the marketing folks said we had to provide “flavor” text on this page instead, whatever that means.
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Ted Alspach's Beer & Pretzels ($19.99)
In Stock [reserve]
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[UPR82452] - Magic The Gathering: Blue Mana Symbol Deck Protectors (80 Sleeves)
Description:
A pack of 80 deck protectors for sleeving your Magic cards. Full color artwork features Magic mana symbols.
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Magic The Gathering: Blue Mana Symbol Deck Protectors (80 Sleeves) ($9.99)
In Stock [reserve]
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[DSDAME018] - AE-WWII: American OORD Skinwalker
Description:
Figures are made of lead-free white metal and are sold unpainted and unassembled. Contains small parts and are not suitable for children under 12 years of age.
AE-WWII is published by Darkson Designs, Copyright 2006 all rights reserved. Made in the USA.
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AE-WWII: American OORD Skinwalker ($9.99)
In Stock [reserve]
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[DSDBRI003] - AE-WWII: MoAA Golem
Description:
Miniatures are supplied unpainted and assembly may be required.
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AE-WWII: MoAA Golem ($10.99)
In Stock [reserve]
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[MASB02422] - Battle Bases: Trench Bases, Round 40mm (2)
Description:
Set of 2 randomly selected, unpainted bases.
Created by Jan Cieślicki
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Battle Bases: Trench Bases, Round 40mm (2) ($7.00)
In Stock [reserve]
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[MASB02441] - Battle Bases: Trench Bases, WRound 30mm (5)
Description:
Set of 5 randomly selected, unpainted bases.
Created by Jan Cieślicki
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Battle Bases: Trench Bases, WRound 30mm (5) ($7.00)
In Stock [reserve]
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[MASB02623] - Battle Bases: BioTech Bases, Round 60mm (2) #1
Description:
One, unpainted base.
Created by Piotr Kupper
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Battle Bases: BioTech Bases, Round 60mm (2) #1 ($7.00)
In Stock [reserve]
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[MASD02700] - 28mm Discworld Miniatures: Nanny Og on broom (1)
Description:
30 mm scale high quality metal cast miniature from Terry Pratchett Discworld.
The miniature kit has 3 pieces.
All miniatures supplied unpainted.
May require preparation and assembly.
Provided with a 30mm premium plastic round base.
Created by Kul Asyrk
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28mm Discworld Miniatures: Nanny Og on broom (1) ($15.75)
In Stock [reserve]
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[MASM00013] - 28mm Sci-Fi: Iron Brotherhood HTTP-07 (2)
Description:
Two random selected models (unpainted) bases not included
Model comes unassembled: arms, head and torso.
Miniature has cast in high quality resin.
Base not included.
Created by Łukasz Perzanowski
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28mm Sci-Fi: Iron Brotherhood HTTP-07 (2) ($11.50)
In Stock [reserve]
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[MASC00019] - Conversion Lab: Crusader Legs set 1 (5)
Description:
Five Crusaders legs (unpainted).
Model placed on 40mm round bases (Base not included)
Elements have been made from high quality resin.
Created by Piotr Kupper
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Conversion Lab: Crusader Legs set 1 (5) ($14.00)
In Stock [reserve]
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[MASC00022] - Conversion Lab: Commandos Heads set 1 (5)
Description:
Five Commandos heads (unpainted).
Elements have been made from high quality resin.
Created by Piotr Kupper
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Conversion Lab: Commandos Heads set 1 (5) ($5.25)
In Stock [reserve]
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[CQG1002] - RISK Expansion: A House Divided, The Brothers of War (Not a Stand Alone Game)
Description:
The year is 1861. At 4:40 a.m. on April 12, Confederate artillery batteries open fire on Fort Sumter. The South Carolina fort, which guards the entrance to Charleston harbor, was bombarded for thirty-three hours with 4000 rounds before the Union troops inside lowered the American flag and surrendered.
Thus began the American Civil War. Over the next four years, three million men would take up arms against one another. In many cases, families would be split and loved ones would end up on the same battlefield opposing each other. When it was over, at least 620,000 Americans had lost their lives. There was hardly a family that didn't experience loss. It had truly been a "brothers war."
You and up to two other team members will take command of one of the three theaters of operation for the Union or for the Confederacy. Although you have your own armies to command, and generals to oversee, you will need to work closely with your other theater commanders. Together you must decide which generals should command which armies to best take advantage of their unique talents. You must also decide who will control armies as they travel from one theater to another. Will you retain control of an army outside of your theater or relinquish control to your teammate? Each side has it's advantages and disadvantages, so carefully consider your decisions: the fate of the Union and Confederacy hang in the balance.
Set contains:
21"x32" color map
54 Event Cards
45 General Cards
46 General Mkrs.
42 Ter. Markers
Detailed rules
You need:
2-6 players
3-6 hours
RISK
Note: House Divided is an expansion for RISK. You must provide your own game pieces in order to play.
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RISK Expansion: A House Divided, The Brothers of War (Not a Stand Alone Game) ($19.99)
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[TLG8901] - Harvesters (Anthropomorphic SIEGE Engine RPG)
Description:
The adventure begins in the sleepy little town of Wheat Hollow where magic and mischief are always afoot. Old Farmer Thiseltdown’s farm has been burgled by something and whatever it is haunts the environs of Wheat Hollow. Plunge into the wilderness to face down the villains who alone are bringing terror to the goodly creatures of Wheat Hollow!
Harvesters is a unique approach in the world of role playing. Designed for children, Harvesters allows players to use the Castles & Crusades Siege Engine in a world of badgers, rabbits, squirrels, otters and even mice. Players choose any one of these creatures to play, in any of the C&C classes, and with them begin a life of adventure. Included within Harvesters are all the rules of play to get started with an exciting game of Castles & Crusades.
Boundless adventure awaits!
This is an introductory set for role playing in general and Castles & Crusades in particular. Included within are the rules for play as well as an adventure in Wheat Hollow. Designed for children 6 and up!
NOTE: This is not a complete game, it requires a set of polyhedral dice in order to play.
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Harvesters (Anthropomorphic SIEGE Engine RPG) ($17.99)
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[FSD1001] - Castle Panic: Defend the Castle, Survive the Panic, Become the Master Slayer
Description:
The forest is filled with all sorts of Monsters. They watched and waited as you built your Castle and trained your soldiers - but now they've gathered their army and are marching out of the woods! Can you work with your friends to defend your Castle, or will the Monsters tear down your walls and destroy the precious Castle Towers?
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Castle Panic: Defend the Castle, Survive the Panic, Become the Master Slayer ($35.00)
In Stock [reserve]
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[CAT11060] - Poo! The Card Game
Description:
Ready to take it like a monkey?! In this fast and furious card game, players take the roles of monkeys having all too much fun doing what monkeys do. Last player standing with at least a little fur still showing wins!
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Poo! The Card Game ($12.99)
In Stock [reserve]
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[PHS2001] - Mutants & Masterminds: Halt Evil Doer!
Description:
A super hero setting book for M&M Superlink. Halt Evil Doer! contains a fully detailed setting for super heroic gaming with heroes, new races, secret societies, and villains for player characters to interact with. It is specifically designed for optimistic Modern Age super heroism.
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Mutants & Masterminds: Halt Evil Doer! ($34.99)
In Stock [reserve]
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[SCMFGOW] - Flagship Games: Omega Warrior Rules
Description:
In the future... infantry, tanks and even air support are considered obsolete tools, relegated to garrison duty or used by backwater governments without the financial resources to do otherwise.
Those with money can afford the real power. First seen in 2750, the Omega Suit is the culmination of mankind's technological achievement in warfare. Imagine a personal battle suit, standing approximately 7' tall, with the equivalent fire power of an armored division. Add to it heavy armor, personal defense fields, and an array of other defensive and support systems, and you have the Omega Suit.
The men assigned to use the Omega Suit must be trained from an early age so that they can fully realize the suit's potential. Genetically enhanced or superior people are selected for the training academy, where they spend 10 years before being assigned to a battle group. These Omega Warriors are the very best that humanity has to offer.
Each Omega Suit is a unique creation, customized to fit the personal needs of the Omega Warrior and the mission he is trying to accomplish. There are over 100 different weapon, defensive and support systems, resulting in no two Omega Suits being alike.
Now, in the year 3000 AD, forces throughout the galaxy engage in a war of expansion, each trying to grab planets for their rapidly growing populations. The two main forces are the United Democratic Planets (the UDP), and the Republic of Soviet Socialist Planets (the RSSP). Joining the fray are countless self-proclaimed barons, kings and emperors who attempt to grab what they can in the confusion of the Galaxy Wide War
What's This Game About?
Omega Warrior is a sci-fi miniatures game for two or more players, designed to "recreate" small scale engagements in the future. The focus of the game are the Omega Warriors, individuals wearing powerful, custom battlesuits that increase their chances of survival and equip them with heavy firepower.
Some of the best features of Omega Warrior are:
* It can be played with as few as two players, but it is also easily and quickly played by a group, making it great for conventions, game clubs, or for those "beer and pretzel" get togethers!
* You can play with as few as two miniature figures! There is no need to go out and buy new armies just to play Omega Warrior.
* And, you can use any figures you like to play. The two example battles linked below, use a variety of figures.
* Omega Warrior plays with any scale figure.
* The rule book is a complete system. There are no army books or supplements to purchase. The rules include army lists, design systems, rules for infantry, robots, AI's, vehicles, and the Omega Warriors themselves. Also included is a campaign system, and an experience system so that your surviving Omega Warriors can advance from game to game!
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Flagship Games: Omega Warrior Rules ($18.00)
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[SCMFGS] - Flagship Games: Starship! Rules
Description:
The much awaited re-release is finally here!
If you are looking for an exciting, laser-blasting, torpedo-firing, fighter-launching kind of spaceship combat game, then you've come to the right place!
Unlike other space combat games on the market, Starship! is played in a real, three-dimensional environment! Ships gain and lose altitude with the use of the Battlepole ©, "flying" through six different flight bands as they maneuver into position before erupting with a barrage of devastating weaponry!
Ships are classed by size in Starship, with Size 1 being the smallest and Size 5 being the largest. Size 6 is reserved for Starbases, immense constructs with tremendous firepower. Size 1 ships are small scout ships, fast and maneuverable but without much longevity in a head-to-head battle. On the other end of the spectrum, Size 5 ships are mighty dreadnoughts, capable of wrecking havoc on smaller, less well armed and protected ships! It is the larger class ships that dominate the battles in the world of Starship!
And what weaponry there is: Disruptors, Graviton Guns, Ion Cannons and Photonic Mortars just to name a few! If that isn't good enough for you, then there are missiles, six different types of torpedoes (including energy torps), three fighter classes and three types of mecha!
Starship! is a game with a real anime feel. The action is intense as small Class 1 ships dart about while the ponderous but powerful Class 5 Dreadnoughts turn space into a death zone with their batteries of guns.
But that's not all Starship! offers. . . There are rules for campaigns, customizing your own space faring race, and designing your own ships! It's everything you need in one package!
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Flagship Games: Starship! Rules ($30.00)
In Stock [reserve]
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[SCMFGT] - Flagship Games: Taiko! Rules
Description:
Written with 15mm figures in mind, Taiko! converts easily to 6mm and 25mm as well. The rules play to two levels of combat, 1:1 scale, and 50:1 scale. The former is used for small skirmish battles, and has a fast and chaotic feel to it as units of warriors engage, pursue their beaten foe, and then perhaps find themselves being beaten and pursued. The 50:1 scale is ideal for recreating the larger battles of feudal and/or renaissance Japan, with large formations of infantry and cavalry maneuvering around the battlefield under the control of their lord or one of his generals.
Besides the "must-have" Flagship Games traits of playability and speed-of-play, Taiko! faithfully recreates the command and control methods of the samurai warlord, who, in the period covered by these rules, typically led from the rear where he could keep a watchful eye on the proceedings of the battle. While he can join the fray (perhaps to bolster the flagging morale of one of his units), his ability to control the rest of his army will suffer, maybe evening failing to follow his orders.
The basic military formation in Taiko! is the unit. A unit is composed of similarly armed and armored troops who will operate in a more-or-less cohesive manner throughout the battle. One or more units are grouped together to form a Tai, or corps. Each Tai is led by a commander, representing a notable samurai or (hopefully) trusted retainer. Each army is led by an army commander who will be protected by his own Tai, typically composed of his very finest troops.
It is the army commander's responsibility to issue orderst o the commanders of his Tai, giving them directions on how to proceed. New orders may be issued at the beginning of each turn, at which point a die roll is made to see if the order is actually received and activated. If successful, the order may be acted on immediately, if not, there maybe a delay, or worse...
True to the genre, there is a chance that any Tai commander rated as being "unreliable" may decided to write his own game plan and not follow his army commander's orders. He may even decide to change sides in the middle of the battle!
Play proceeds in turns, with each side activating a Tai, moving and acting with all its units, before the other side does the same. Play proceeds back and forth until all Tai on each side have had a chance to act. Combat is conducted as it occurs during each Tai's activation.
At the end of each turn, each Tai that has suffered 25% or more casualties will have to check morale, and, if it fails, it will begin to withdraw. The first side that has 50% or more of its Tai fail morale and/or defect to the enemy loses.
Taiko! features:
* Playable in two scales, 1:1 or 50:1.
* Playable with any size figures, from 6mm to 25mm.
* Morale and command rules that reflect the style of leadership of the period. Commanders tend to lose control of their forces if they decide to lead a single unit from the front!
* Army lists.
* Siege rules.
* Unit, Tai (corps), and army morale.
* The rules will accommodate multiple opponents; you are not limited to one-on-one battles.
* And, like all our products, fast, fun play!
One of the strong points about these rules is their versatility. You can use the same rule set to recreate a small action, including such famous encounters as that of the 47 ronin, or you can refight major battles like Nagashino or even Sekigahara! Both sets of rules are included, and are similar enough that once you learn one, switching back and forth between scales becomes effortless.
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Flagship Games: Taiko! Rules ($25.00)
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[RPR03475] - Dark Heaven Legends: Labella De Mornay, Banshee
Description:
by Julie Guthrie
Miniatures are supplied unpainted and assembly may be required.
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Dark Heaven Legends: Labella De Mornay, Banshee ($3.99)
In Stock [reserve]
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[RPR03476] - Dark Heaven Legends: Kasham, Reptus Wizard
Description:
by Jason Wiebe
Miniatures are supplied unpainted and assembly may be required.
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Dark Heaven Legends: Kasham, Reptus Wizard ($5.49)
In Stock [reserve]
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[RPR14579] - Reaper Warlord: Handmaiden of Keskura
Description:
by Patrick Keith
Miniatures are supplied unpainted and assembly may be required.
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Reaper Warlord: Handmaiden of Keskura ($3.99)
In Stock [reserve]
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[RPR50143] - Chronoscope: Agatha Fox, Female Cold War Spy
Description:
by Andrew Rae
Miniatures are supplied unpainted and assembly may be required.
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Chronoscope: Agatha Fox, Female Cold War Spy ($3.99)
In Stock [reserve]
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[PELGT10] - Trail of Cthulhu RPG: Armitage Files
Description:
Formless Fears! The Armitage Files presents a boldly innovative way to generate blood-chilling adventures for your Trail Of Cthulhu investigators. Players seize on clues presented in the ten mysterious documents. They choose which leads to track down. The Keeper, using clearly broken down step-by-step techniques introduced in this volume, improvises suitably mind-blasting mysteries in response to their choices. Weave these together into an epic campaign of madness, dread and danger. Terror Between the Lines! Mystery takes on written form when pages from a disturbing manuscript fall into the investigators' hands. Can your mind correlate the awful beauty of 10 stunningly distressed handouts realized by acclaimed illustrator Sarah Wroot? A series of scrawled messages, comprising a free-floating cacophony of facts, speculations, and fevered imaginings, portends cryptic doom. Preliminary inquiries reveal that they are written in the hand of Dr. Henry Armitage, director emeritus of the Mistakonic University Library Components of Calamity! Combine the documents with pre-prepared elements such as supporting characters (in sinister, heroic or in between versions), organizations, locations and artifacts to create your unique version of the Armitage Files. With clear advice to players and Keepers on improvisation, extensive examples and advice, following the Trail of Cthulhu Will Never Be the Same Again! Will You?
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Trail of Cthulhu RPG: Armitage Files ($33.95)
In Stock [reserve]
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[VLY602] - Beep! Beep!
Description:
Reinhard Staupe has been kind enough to allow Valley Games to publish his next lightning fast party game Beep! Beep!
A leisurely drive through the country side is a relaxing activity anyone would enjoy, right? Oh look, a moose in the trees to the left, lovely. Oh, and there’s a cute little skunk waddling along the grass adjacent to the road. However, what happens when these animals try to cross the road? The last thing you want is to have an incident with one of these lovely creatures!
In this game, players must quickly get these forest creatures out of the way to safely finish your trip. However, sometimes there are just too many and you have no choice but to lean on your horn – Beep! Beep! – and clear the way.
This game takes approximately 2-3 minutes to play and the player that successfully saves the most creatures wins the game.
NOTE: THERE WERE NO ANIMALS HARMED IN THE MAKING OF THIS GAME!
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Beep! Beep! ($19.95)
In Stock [reserve]
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[VLY603] - Habitat: The North Woods
Description:
In Habitat, your goal is to attract the most complex and diverse animal life to your portion of the great North Woods. The most vibrant ecosystems are those that have organisms from all levels of life, from the producers up to the dominant predators. Therefore, to win a game of Habitat, a player must create a complete collection of cards ranked 1-8. Cards are stacked in order of rank, from lowest to highest, to form Food Chains. There may be multiple Food Chains and duplicate ranks, but only one card from each rank is needed to win. By contrast, an unsupported chain of cards carries the risk that creatures become hungry, or even begin to starve!
When a player has collected the necessary cards and all animals are fed, that player declares a “Habitat” and wins the game.
Habitat is a game for 2-6 players aged 8 and over.
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Habitat: The North Woods ($19.95)
In Stock [reserve]
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[COR280340] - Infinity (#226) Yu Jing: Kempeitai (Combi Rifle) (1)
Description:
Kempeitai (Combi Rifle). The versatile Combi Rifle is a very interesting weapon option for this second-in-command figure to defend the Zone of Deployment of the Yu Jing forces and the Japanese Sectorial Army, but even more interesting if it is used as Mercenary Impersonator against any Yu Jing army. This sinister and subversive female warrior is ready to fight for the independence of the Japanese people.
Miniatures are supplied unpainted and assembly may be required.
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Infinity (#226) Yu Jing: Kempeitai (Combi Rifle) (1) ($11.25)
In Stock [reserve]
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[COR280438] - Infinity (#227) Haqqislam: Hassassin Bahram (Haqqislam Sectorial Starter Pack) (6)
Description:
Hassassin Bahram Sectorial Starter Pack. New release! A new miniature box containing a compilation of previously released figures. The best choice to start the Hassassin Bahram, the first Haqqislamite Sectorial army released. In this box you’ll find 2 Daylami Infantry troopers (one with Rifle + Light Shotgun and the other with a Panzerfaust); 1 Muyib with Rifle + Light Shotgun, the multipurpose soldiers of the Hassassin; 1 Lasiq with Viral Sniper Rifle, a specialized and lethal sharpshooter; 1 Ragik with Rifle + Light Shotgun, the Hassassin airborne troopers; and 1 Fiday, the killer elite of the Hassassin Society. Enlist to the Hassassin to perform the darkest operations in defense of Haqqislam!
Miniatures are supplied unpainted and assembly may be required.
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Infinity (#227) Haqqislam: Hassassin Bahram (Haqqislam Sectorial Starter Pack) (6) ($48.75)
In Stock [reserve]
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[FFP0101] - Last Night on Earth: The Zombie Game
Description:
In this fast-paced game of brain-eating Zombies, small town Heroes, and horror movie action, players take on the role of either the Heroes, working together to make it through the night; or the Zombies, unending waves of undead spreading over the town like a plague. Last Night on Earth comes complete with a modular game board, eight Heroes, 22 plastic 28mm miniatures, several chilling scenarios, and an original, creepy CD soundtrack to raise tension and excitement.
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Last Night on Earth: The Zombie Game ($49.95)
In Stock [reserve]
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[TLC2201] - Humans!!! 2: Sea Food
Description:
You used to be a police officer, fireman, nurse, etc., but now you're a zombie and these pesky humans keep trying to kill you! But why? All you want is some nice, delicious brains, and they have plenty! In Humans!!!, players are zombies wandering around town trying to infect as many people as they can.
The first expansion for Humans!!!, Sea Food is set on a naval base and features 30 new Event cards, 15 new tiles, new disks, and expanded rules.
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Humans!!! 2: Sea Food ($17.99)
In Stock [reserve]
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[GAW81-06-N] - Warhammer Fantasy: Beastmen Battalion Box Set
Description:
This Battalion set provides a great selection of plastic models, and is an ideal way to start a Beastmen army or bolster an existing force.
This box set contains 40 multi-part plastic miniatures, including: 20 Gors, 10 Bestigors, 10 Ungor. Also supplied are ten 20mm square bases and thirty 25mm square bases.
Miniatures are supplied unpainted and assembly may be required.
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Warhammer Fantasy: Beastmen Battalion Box Set ($90.00)
In Stock [reserve]
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[COR280537] - Infinity (#225) Nomads: Moderators from Bakunin (Combi Rifle, Combi Rifle+Marker) (2)
Description:
Moderators (Combi Rifle, Combi Rifle + Marker). This Nomad light infantry troopers, dressed up with a strong manga style, are the core of the Jurisdictional Command of Bakunin where they can take profit of the Infinity Fireteams: Link Troops rule. Moreover, the Marker weapon option, which can increase the Hackers’ area of effect, becomes this release in a “must have” for any Nomad player.
Miniatures are supplied unpainted and assembly may be required.
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Infinity (#225) Nomads: Moderators from Bakunin (Combi Rifle, Combi Rifle+Marker) (2) ($19.50)
In Stock [reserve]
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[COR280803] - Infinity (#228) ALEPH: Nagas (Sniper) (1)
Description:
Nagas (MULTI Sniper). The jungle infiltrators of ALEPH can be fielded too in the Panoceanian Acontecimento Sectorial Army to help the humanity to fight the alien menace of the E.I.’s Combined Army in the Paradiso theater of operations. This gorgeus female sniper has been modelled with all the curves and lethality that a designed biosynthetical body can have!
Miniatures are supplied unpainted and assembly may be required.
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Infinity (#228) ALEPH: Nagas (Sniper) (1) ($11.25)
In Stock [reserve]
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[COR280804] - Infinity (#229) ALEPH: Devas Functionaries (Combi Rifle) (1)
Description:
Devas. (Combi Rifle). The Deva Functionnaries are the backbone of the ALEPH’S humanoid forces. They protect the interest of the one and only legal A.I. of the Human Sphere, but also can be transferred to Panoceanian Neoterra Sectorial Army to act as liaisons, field advisors and, if necessary, a combat support force. Now, all PanOceanian players can get this figure without having to buy the ALEPH Starter Pack!
Miniatures are supplied unpainted and assembly may be required.
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Infinity (#229) ALEPH: Devas Functionaries (Combi Rifle) (1) ($11.25)
In Stock [reserve]
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[HRGPKGH-008] - OBERSTGRUPPENFUHRER: Waffen SS General's Handbook for PANZER KORPS
Description:
Discusses the Waffen SS, its history, strategies, organizations, and tactics for use with the PANZER KORPS SYSTEM. Covers all Divisions, foreign contingents, weapons, vehicles, and their organization at the Divisional Level. 340 Pages Authors Manny Granillo & Jason Pipes
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OBERSTGRUPPENFUHRER: Waffen SS General's Handbook for PANZER KORPS ($39.95)
In Stock [reserve]
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[IWM20-482] - BattleTech Miniatures: XNT-30 Xanthos Mech (TRO 3075 – 100 ton)
Description:
Miniatures are supplied unpainted and assembly may be required.
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BattleTech Miniatures: XNT-30 Xanthos Mech (TRO 3075 – 100 ton) ($14.25)
In Stock [reserve]
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[IWM20-483] - BattleTech Miniatures: O-66 HMRV “Oppie” Recovery Vehicle and Salvage Bed
Description:
Miniatures are supplied unpainted and assembly may be required.
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BattleTech Miniatures: O-66 HMRV “Oppie” Recovery Vehicle and Salvage Bed ($19.95)
In Stock [reserve]
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[IWM20-484] - BattleTech Miniatures: Cecerops Proto Mech (TRO 3075 – 3 ton) (5)
Description:
Miniatures are supplied unpainted and assembly may be required.
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BattleTech Miniatures: Cecerops Proto Mech (TRO 3075 – 3 ton) (5) ($12.95)
In Stock [reserve]
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[WOG044] - Turning Point (American Revolution & War of 1812)
Description:
Freeman's Farm and Lundy's Lane were Turning Points in the American Revolution and the War of 1812 for America in the formation the United States Army. Using the Battle Maneuver system, this is a low complexity game designed by Richard Berg.
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Turning Point (American Revolution & War of 1812) ($37.50)
In Stock [reserve]
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[GAW40-04-60] - Warhammer 40K - Expansion: Battle Missions
Description:
Battle Missions is an expansion for Warhammer 40,000 that contains more than thirty new missions for you to play. Each mission is designed to provide you with a battle that will really challenge your ability as a commander on the war-torn battlefields of the 41st Millennium.
This 96-page scenarios book contains 30 new missions and three special missions for use in your games of Warhammer 40,000. This book also includes extensive background material and maps describing different battle strategies and tactics used by the armies of the 41st Millennium.
You must possess a copy of Warhammer 40,000 in order to use the contents of this book.
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Warhammer 40K - Expansion: Battle Missions ($24.75)
In Stock [reserve]
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[GAW48-32] - Warhammer 40K: Space Marine Venerable Dreadnought Box Set
Description:
Standing three times the height of a man, these towering war machines bear powerful weapons and are as lethal at range as in close assault. A chapter's Dreadnoughts are treasured relics, only awoken in great need. Encased inside every Dreadnought lies a mighty Space Marine hero, who has suffered grievous wounds in battle, saved only by his internment. Venerable Dreadnoughts bring their wisdom to the Chapter in times of peace, and immense battlefield experience in times of war.
This box set contains one multi-part plastic Space Marine Venerable Dreadnought. This 84-piece set includes: a plasma cannon, an assault cannon, a twin-linked lascannon, a heavy flamer, a storm bolter, two different power fists including an ornate one, and a set of smoke launchers. Also included are: two different sets of ornate leg guards, three different helmets, six purity seals, two different pennants, a range of different sarcophagus armour plates, several sarcophagus designs, and a host of Crux Terminatus and other Imperial icons.
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Warhammer 40K: Space Marine Venerable Dreadnought Box Set ($43.00)
In Stock [reserve]
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Spotlight Events [more]
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Mar. 13th (Sat) (11:00AM): Warhammer 40k Spring Tournament
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There is no time for spring in the 41st millineum, there is only time for war!
Tournament Information:
-Signup starts at 10:30am, tournament kicks off at 11:00am.
-1850 Points
-Armies must follow standard restrictions set forth in their codex.
-Bring 2 copies of your list, with your name on it.
-3x 2 hour rounds with a break for lunch in between round 1 and 2.
-First matchup will be randomized, subsequent will be determined based on ranking.
-Prizes will be awarded to first, second and third place as well as a voting during lunch for best painted army. Prizes to be awarded based on attendence.
-Specific information on scenarios will be posted soon on the forums.
Black Box: Be sure to check out the new Blood Angels Black Box we will have on display. Includes: The new Blood Angels Codex, Blood Angels Vanguard, Death Company and Sanguinary sprues. |
Mar. 20th (Sat) (11:00AM): Warhammer Fantasy Tournament
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Engage in epic fantasy warfare at Game Kastle's New Years Warhammer Fantasy Tournament!
Information:
-Signup starts at 10:30am, tournament kicks off at 11:00am.
-2250 Point Army
-Armies must follow standard restrictions set forth in their codex.
-Special characters are allowed within the normal restraints of their army book. Any that are still listed as 'with opponent's permission' are not allowed.
-Bring at least 2 copies of your army list with your name on them.
-3x 2 hour rounds with a break for lunch between rounds 1 and 2.
-First matchup will be randomised, subsequent ones will be based on ranking.
-Standard victory points will be used to determain standings.
-Prizes will be awarded to first, second and third place as well as a voting during lunch for best painted army. Prizes to be awarded based on attendence. |
Mar. 27th (Sat) (10:00AM): Flea Market!!
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Ever wondered what Treasures are hiding in your fellow gamer's garage? Ever wonder where you could get rid of those classic games you have in your garage?
Swing by the Kastle and see what treasures you can find, or find new homes for!
We've got 20 indoor tables, and 10 outdoor tables. Sign up today!
Indoor tables- $15
Outdoor Tables- $10
Entry- Free!
The small print
All sales are final
Game Kastle is not responsible for sales by third parties
One table per person
Gaming related products only
Must sign up for tables in advance. |
Apr. 3rd (Sat) (11:00AM): Painting Contest Submission Open
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Submissions open for our painting contest.
The Details
-1 entry per person
-$5 entry fee, going toward prizes
- Any miniature, of any type, in any scale, from any line can be entered
-Miniatures will be judged based on painting alone, not conversions or other modifications done to the model.
-We’ll be judging models against those of like skill level. Professional painters will not be competing with hobby painters, kids won’t be competing with adults, etc. The class a model is placed in will be determined by the staff, and not reveled till the awards ceremony.
Prizes
-Prizes will be gift cards for painting/modeling supplies. The amount of the card depends on participation.
-Other prize details to come.
Submissions
We’ll accept submissions between April 3 and April 11
Viewing & Voting
We’ll display all submitted models, and take votes for Customer’s Choice from April 12 to April 23
Judgment Day!
April 24th we’ll announce the winners and award prizes!
More details to come! |
Apr. 10th (Sat) (11:00AM): Warhammer 40k Doubles Tournament
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11:00am signup
11:30am start
Show up ready to throw down with a buddy! Teams will be pre-determined, but if you don't find a partner we will be randomizing all the singles the morning of the event.
1000 points per person, for 2000 points total per team. More specific info on army composition to soon come.
Early registration! You can sign your team up starting Monday the 5th, in person or over the phone.
(All of docking bay) |
Apr. 24th (Sat) (1:00PM): Painting Contest Judgement Day
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Final judging and awards ceremony for our painting contest.
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May. 1st (Sat) (11:30AM): Call of Cthulu Regionals
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More info to come soon!
(Entire Arena) |
May. 29th (Sat) (10:30AM): Field of Glory Tournament
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More info to come soon!
(Entire Docking Bay) |
May. 30th (Sun) (10:30AM): Field of Glory Tournament
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More info to come soon!
(Entire Docking Bay)
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Upcoming Events [more]
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| Play like you've got a pair.
GK's first store-sponsored Warmachine League.
The Info:
-8 week league, February and March
-$5 entry fee, going toward prizes
-League night is Tuesday, but league games can be played any day of the week.
-Hordes Mark II players are also encouraged to participate.
How it works:
-Sign up for league and get a game won/loss tracker
-Play! Games can be any map, any scenario, and any point value as long as they use Mark II rules (Hordes or Warmachine)
-At the end of the game, get your opponent to initial in the won/loss box depending on the results (If you win, he initials the won box on your sheet, and you initial the loss box on his sheet.)
-Wins are worth 2 points, losses are worth 1.
-We'll post standings before league each week, so you can see how you're doing. We'll be tracking by total wins and total points.
At the end of 8 weeks, we'll figure out final standings, and give out prizes. Prizes will go to the player with the most wins AND to the player with the most points. The more games you play, the more likely you are to get a prize, regardless of your won/loss record.
Prizes will be awarded in the form of GK gift cards, and will be determined by league participation.
Mar. 9th (Tue) (7:00PM): RPGA
| Time: 7pm
Where: Game Kastle Arena
RPGA role-playing games. DnD 4th Edition, Living Forgotten Realms. Play RPGs and earn player rewards. Check out wizards.com for details.
3 double tables.
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| 15mm ancients gaming.
(2 double tables in the arena) |
| Open board gaming for all!
Bring down your own games or just drop in to try out some Euro-style board & card games.
Interested in a game, but want to try it out first? Someone here probably has it. Bring your collection, or play with someone else's.
(2 single tables, at front of store, 2 tables in Arena) |
| Wargaming across the Old World every Wednesday.
6:30-10pm
(2 tables, Arena) |
| Throw down with the greatest superheroes of all time
Format: 600 points. 3 actions. 30 point max feats. No more than 7 figures. Legendary Day BFC will be in play and cannot be ignored. No other BFCs in play.
Entry Fee: Free
Prize: Limited Edition Figure
Organized Play Week 15 |
| Game Kastle runs a weekly Star Wars Minis night every Wednesday from 7pm to closing for casual games
(2 tables, Arena) |
| We play 100-300 pt battles with just a few House-rules.
(2 single tables in the Arena) |
| 'Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't lose either, cos we can come back for annuver go, see!'
(4 single tables)
Black Box: Be sure to check out the new Blood Angels Black Box we will have on display. Includes: The new Blood Angels Codex, Blood Angels Vanguard, Death Company and Sanguinary sprues. |
| Come and play any of the great new Living Card Games
Get in a game, or learn to play. We've got open space and players for both!
Call of Cthulhu- Welcome to the world of the Call of Cthulhu: The Card Game, a world based on the weird fiction of H.P. Lovecraft and his literary circle. In this world, conflicts rage between cosmic powers who want the world for their own unfathomable purposes and the human agencies dedicated to stopping them.
Game of Thrones- Across the Seven Kingdoms, the Great Houses of Westeros struggle to control the Iron Throne. As the influential House Baratheon, honorable House Stark, treacherous House Lannister and fierce House Targraryen all vie in a life-or-death struggle for the future of the realm, dark and supernatural forces amass outside the kingdom’s defensive wall. Winter is coming.
Warhammer Invasion- The Old World, a land of immense kingdoms, epic quests, and fierce battles, seethes with ancient rivalries. Bitter enemies face off against one another on blood-soaked fields of battle, as each race seeks to rise to dominance of the Old World. The clanging of sword against axe, an all-too-common sound, barely drowns out the anguished wailing of the suffering masses. |
| Living Arcanis is a shared-world organized-play campaign set in Arcanis,
the World of Shattered Empires, using a modified D20 System version 3.5.
information: http://www.livingarcanis.com/
registration: http://www.warhorn.net/gamekastle/
View Event Schedule
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New Gallery Photos [more]
Click on Image for larger view (if available).
Epic clashes between armies of steam-powered warjacks... ...tore the ground asunder during our Warmachine Tournament. Put your war face on! (Mar. 7, 2010)
First place: Bryan Carroll! Bryan took no prisoners and gave no quarter during our Warmachine Tournament. Congratulations Bryan, you are victorious! (Mar. 7, 2010)
Second place: Sean Sheridan! Don't let that smile fool you, Sean is merciless on the battlefield! Congratulations Sean! (Mar. 7, 2010)
Third place: Henry Jicha! Henry's sound tactics and discipline kept his army in the top three during our Warmachine Tournament. Congratulations Henry! (Mar. 7, 2010)
Some may fight by sword, and others by sorcery... But smiles work too...though not on rat ogres. Stop by every Thursday for our LCG night( Warhammer invasion,Cthulhu, and Game of Thrones)! (Mar. 7, 2010)
View Photo Gallery
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